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Subject: Official Rules of the Game of Petanque
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<BODY bgColor=3Dwhite topMargin=3D0 marginwidth=3D"0"=20
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<TABLE id=3Dtable1 width=3D600 border=3D0>
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    <TD>
      <DIV align=3Dleft><FONT =
face=3DArial,Helvetica,Geneva,Swiss,SunSans-Regular>
      <TABLE id=3Dtable2 cellSpacing=3D2 cellPadding=3D0 width=3D"98%" =
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          <TD><FONT face=3DVerdana size=3D2><IMG height=3D21=20
            alt=3D"Official Rules of the Game of Petanque"=20
            src=3D"http://www.britishpetanque.org/gifs/ruleS.gif"=20
            width=3D363></FONT></FONT><FONT face=3DVerdana size=3D2>=20
        </FONT></TD></TR></TBODY></TABLE></FONT></DIV>
      <P class=3DMsoNormal style=3D"TEXT-ALIGN: center" =
align=3Dcenter><IMG height=3D130=20
      src=3D"http://www.britishpetanque.org/pictures/INTERNACIONAL1.JPG" =
width=3D130=20
      border=3D0><B><SPAN style=3D"FONT-FAMILY: Verdana"><FONT=20
      size=3D2><BR>&nbsp;</FONT></SPAN></B></P>
      <DIV class=3DSection1>
      <DIV class=3DSection1>
      <P class=3DMsoNormal style=3D"TEXT-ALIGN: center" =
align=3Dcenter><SPAN=20
      style=3D"FONT-SIZE: 18pt; FONT-FAMILY: =
Verdana">&nbsp;</SPAN><B><SPAN=20
      style=3D"FONT-SIZE: 14pt; FONT-FAMILY: Verdana">Official Rules of =
the Game=20
      of P=E9tanque<BR><BR>&nbsp;</SPAN></B></P>
      <P class=3DMsoNormal><SPAN style=3D"FONT-SIZE: 11pt; FONT-FAMILY: =
Verdana">The=20
      rule changes that were agreed at the World Congress 2006 of the =
F=E9d=E9ration=20
      Internationale de P=E9tanque et Jeu Proven=E7al in Grenoble have =
been=20
      incorporated into this new "English" translation.</SPAN></P>
      <P class=3DMsoNormal><SPAN=20
      style=3D"FONT-SIZE: 11pt; FONT-FAMILY: Verdana">These changes and=20
      refinements should improve all players understanding of the rules =
and=20
      enable umpires to apply them more consistently.&nbsp;</SPAN></P>
      <P class=3DMsoNormal><SPAN=20
      style=3D"FONT-SIZE: 11pt; FONT-FAMILY: Verdana">Mike Pegg - =
International=20
      Umpire </SPAN><SPAN=20
      style=3D"FONT-SIZE: 8pt; FONT-FAMILY: Verdana">(FIPJP)</SPAN><SPAN =

      style=3D"FONT-SIZE: 11pt; FONT-FAMILY: Verdana">=20
      =
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nb=
sp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN><SPAN style=3D"FONT-SIZE: 8pt; FONT-FAMILY: =
Verdana">November=20
      2006<SPAN style=3D"COLOR: black"><BR>(British P=E9tanque Umpires =
Board)=20
      </SPAN></SPAN></P>
      <P class=3DMsoNormal style=3D"TEXT-ALIGN: center" =
align=3Dcenter><SPAN=20
      style=3D"FONT-SIZE: 11pt; FONT-FAMILY: Verdana"><BR></SPAN><SPAN=20
      style=3D"FONT-SIZE: 11pt; FONT-FAMILY: Verdana">Approved =
Boules</SPAN></P>
      <P class=3DMsoNormal style=3D"TEXT-ALIGN: center" =
align=3Dcenter><SPAN=20
      style=3D"FONT-SIZE: 11pt; FONT-FAMILY: Verdana">A full list of =
FIPJP=20
      approved boules is available on request<BR>Email: <A=20
      href=3D"mailto:mike.pegg@fipjp.com">mike.pegg@fipjp.com</A> =
</SPAN></P>
      <P class=3DMsoNormal style=3D"TEXT-ALIGN: center" =
align=3Dcenter><SPAN=20
      style=3D"FONT-SIZE: 11pt; FONT-FAMILY: Verdana"><BR></SPAN><SPAN=20
      style=3D"FONT-SIZE: 9pt; COLOR: black; FONT-FAMILY: =
Verdana">Translation=20
      &amp; Proof Reading</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt; TEXT-ALIGN: =
center"=20
      align=3Dcenter><SPAN=20
      style=3D"FONT-SIZE: 9pt; COLOR: black; FONT-FAMILY: Verdana">Mike =
Pegg,=20
      International Umpire </SPAN><SPAN=20
      style=3D"FONT-SIZE: 8pt; COLOR: gray; FONT-FAMILY: =
Verdana">(FIPJP)=20
      <BR>(British P=E9tanque Umpires Board)</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt; TEXT-ALIGN: =
center"=20
      align=3Dcenter><SPAN=20
      style=3D"FONT-SIZE: 9pt; COLOR: black; FONT-FAMILY: Verdana">John =
Thatcher,=20
      National Umpire</SPAN><SPAN=20
      style=3D"FONT-SIZE: 9pt; COLOR: gray; FONT-FAMILY: Verdana"> =
</SPAN><SPAN=20
      style=3D"FONT-SIZE: 8pt; COLOR: gray; FONT-FAMILY: Verdana">(EPA)=20
      </SPAN><SPAN=20
      style=3D"FONT-SIZE: 9pt; COLOR: gray; FONT-FAMILY: =
Verdana"><BR></SPAN><SPAN=20
      style=3D"FONT-SIZE: 8pt; COLOR: gray; FONT-FAMILY: =
Verdana">(British=20
      P=E9tanque Umpires Board)</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt; TEXT-ALIGN: =
center"=20
      align=3Dcenter><SPAN=20
      style=3D"FONT-SIZE: 9pt; COLOR: black; FONT-FAMILY: =
Verdana">Barrie Lucas,=20
      National Umpire</SPAN><SPAN=20
      style=3D"FONT-SIZE: 9pt; COLOR: gray; FONT-FAMILY: Verdana"> =
</SPAN><SPAN=20
      style=3D"FONT-SIZE: 8pt; COLOR: gray; FONT-FAMILY: =
Verdana">(EPA)</SPAN></P><SPAN=20
      style=3D"FONT-SIZE: 12pt; FONT-FAMILY: Times New Roman"><BR=20
      style=3D"PAGE-BREAK-BEFORE: always" clear=3Dall>&nbsp;</SPAN>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt; TEXT-ALIGN: =
center"=20
      align=3Dcenter><B><SPAN style=3D"FONT-FAMILY: Verdana">The =
Official Rules of=20
      the Game of P=E9tanque</SPAN></B></P>
      <P class=3DMsoHeading8 align=3Dcenter><SPAN lang=3DEN-US=20
      style=3D"FONT-WEIGHT: normal; FONT-SIZE: 9pt; FONT-FAMILY: =
Verdana; TEXT-DECORATION: none">Applicable=20
      to all National Federations who are members of the =
FIPJP</SPAN></P>
      <P class=3DMsoHeading8 style=3D"MARGIN-BOTTOM: 24pt" =
align=3Dcenter><SPAN=20
      lang=3DEN-US=20
      style=3D"FONT-SIZE: 12pt; FONT-FAMILY: Verdana; TEXT-DECORATION: =
none">(English=20
      Translation)</SPAN></P>
      <H5 style=3D"MARGIN-BOTTOM: 6pt"><B><SPAN lang=3DEN-US=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana; TEXT-DECORATION: =
none">GENERAL=20
      RULES</SPAN></B></H5>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 1 =
Composition of=20
      teams</SPAN></B></P>
      <P class=3DMsoNormal><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">P=E9tanque is a =
sport in=20
      which:<BR>- 3 players play against 3 players (triples).</SPAN></P>
      <P class=3DMsoNormal><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">It=20
      can also be played by:</SPAN></P>
      <P class=3DMsoNormal><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">- 2=20
      players against 2 players (doubles).</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">- 1 player against =
1 player=20
      (singles).</SPAN></P>
      <P class=3DMsoNormal><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">In=20
      triples, each player uses 2 boules.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">In doubles and =
singles, each=20
      player uses 3 boules.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">No other version =
of the game=20
      is allowed.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 2a =96 =
Characteristics=20
      of approved boules</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">P=E9tanque is =
played with=20
      boules approved by the F.I.P.J.P. and which conform to the =
following=20
      criteria.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">1)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">To be=20
      made of metal.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">2)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">To have=20
      a diameter between 7.05cm (minimum) and 8cm (maximum).</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">3)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">To have=20
      a weight of between 650 grams (minimum) and 800 grams =
(maximum).&nbsp; The=20
      trade mark of the manufacturer and the weight must be engraved on =
the=20
      boules and must always be legible.<BR>For competitions reserved =
for=20
      players who are </SPAN><SPAN lang=3DSV=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">11 years of age or =
less,=20
      they may use boules that weigh 600 grams and are 65mm in diameter =
provided=20
      that they are made by an approved manufacturer.</SPAN></P>
      <P class=3DMsoNormal=20
      style=3D"MARGIN: 0cm 0cm 6pt 38.55pt; TEXT-INDENT: -24.1pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">4)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">They=20
      must not be lead or sand filled.&nbsp; As a general rule, the =
boules must=20
      not be tampered with in any way, nor altered or modified after =
machining=20
      by the approved manufacturer.&nbsp; Importantly, re-tempering of =
the=20
      boules in order to modify the hardness applied<I> </I>by the =
manufacturer=20
      is forbidden.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">However, the =
player's name=20
      and forename<I> </I>or initials may be engraved on them, as well =
as=20
      various logos, initials and acronyms, conforming to the =
manufacturer=92s=20
      specification.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 2b =96 =
Penalties for=20
      irregular boules</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">A player guilty of =
breaking=20
      the above condition (4) is immediately disqualified from the =
competition=20
      together with his or her team mate/s.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">For boules said to =
be=20
      "tampered with" or =93re-tempered=94 - the player risks withdrawal =
of his or=20
      her licence for a period as defined in the Code of Discipline, =
without=20
      prejudicing any other penalties imposed on the guilty player by =
the=20
      Federal Commission of Discipline of the Federation to which he/she =

      belongs.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If the boules have =
been=20
      borrowed and the owner is identified, the latter will see a period =
of=20
      suspension inflicted upon him/her, the duration of which is fixed =
by the=20
      Disciplinary Committee of the guilty player=92s =
Federation.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If a boule not =
=93tampered=20
      with=94 but worn, or of defective manufacture, does not pass the =
official=20
      examination successfully, or does not comply with the norms set =
out in=20
      paragraphs (1), (2) and (3) above, the player must change =
it.&nbsp; He or=20
      she may also change the set.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Complaints =
relating to these=20
      three paragraphs and made by players are admissible only before =
the start=20
      of a game.&nbsp; It is in the interests of the latter, therefore, =
to=20
      ensure that their boules and those of their opponents comply with =
the=20
      above rules.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Complaints =
relating to (4)=20
      are admissible at any time during the game, but they must be made =
between=20
      ends.&nbsp; However, from the third end onwards, if a complaint =
made about=20
      the boules of an opponent is proved to be unfounded, 3 points will =
be=20
      added to the score of the latter.</SPAN></P>
      <P class=3DMsoBodyTextIndent3=20
      style=3D"MARGIN: 0cm 0cm 6pt; TEXT-INDENT: 0cm"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Where boules have =
had to be=20
      opened, the complainant becomes responsible.&nbsp; Notably, he or =
she will=20
      be made to reimburse the owner or replace the boules if they are =
found to=20
      be in order.&nbsp; Nevertheless, under no circumstances can he or =
she be=20
      asked to pay damages or interest.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The Umpire or the =
Jury may,=20
      at any time, require examination of the boules of one or several=20
      players.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 3 =96 =
Approved=20
      jacks</SPAN></B></P>
      <P class=3DMsoBlockText style=3D"MARGIN: 0cm 0cm 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Jacks are made of =
wood, or=20
      of a synthetic material bearing the manufacturer=92s mark and =
having=20
      obtained the F.I.P.J.P=92s approval in line with the precise =
specification=20
      relating to the required standards.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Their diameter =
must be=20
      between 25mm (minimum) and 35mm (maximum).</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Painted jacks =96 =
whatever=20
      their colour =96 are authorised.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 4 -=20
      Licences</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">It must be =
established that=20
      any licence complies with the Administrative Rules of the =
Federation and,=20
      in particular, it must bear a stamped recent photograph and the =
signature=20
      of the owner.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 18pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Before the start =
of a=20
      competition, each player must present his or her licence.&nbsp; He =
or she=20
      must also present it after any request by the Umpire, or by an =
opponent,=20
      unless it has been retained at the Control Table.</SPAN></P>
      <H2 style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">PLAY</SPAN></H2>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 5 =96 =
Terrain=20
      rules</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">P=E9tanque is =
played on any=20
      terrain.&nbsp; However, by a decision of the Organising Committee =
or the=20
      Umpire, the teams may be asked to play on a marked terrain.&nbsp; =
In this=20
      case, the latter must, for National Championships and =
International=20
      Competitions, have the following minimum dimensions: 4m wide and =
15m=20
      long.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">For other =
competitions the=20
      Federations may permit variations relative to these minima, =
subject to=20
      their dimensions not being below 12m x 3m.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">When playing areas =
are=20
      placed end to end, the end lines of the lanes, which are common to =
both=20
      playing areas, are classed as dead ball lines.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">When the terrains =
of play=20
      are enclosed by solid barriers, these must be beyond the dead ball =
line=20
      and at a minimum distance of 30 cm from the latter.&nbsp; The dead =
ball=20
      line will encircle the exterior of the playing area at a maximum =
distance=20
      of 4 metres.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">These arrangements =
are, of=20
      course, applicable to the area on which the finals are =
played.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Games are played =
to 13=20
      points, with the possibility of leagues and qualifying heats being =
played=20
      to 11 points.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 6 =96 =
Start of play =96=20
      Rules regarding the circle</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The players must =
toss up to=20
      decide which team will choose the terrain and be the first to =
throw the=20
      jack.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If the terrain has =
been=20
      designated by the organisers, the jack must be thrown on that=20
      terrain.&nbsp; The teams concerned must not go to a different =
terrain=20
      without the Umpire=92s permission.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Any member of the =
team=20
      winning the toss chooses the starting point and traces a circle on =
the=20
      ground such that the feet of the players may be placed entirely =
inside=20
      it.&nbsp; However, it may not measure less than 35cm or more than =
50cm in=20
      diameter.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Where a =
prefabricated circle=20
      is used, it must have an internal diameter of 50cms.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">This circle, valid =
for the=20
      three consecutive throws allowed to a team, must be drawn or =
placed at=20
      least a metre from any obstacle, or from an out of bounds area =
and, for=20
      competitions on open terrains, at least 2 metres from another =
throwing=20
      circle in use.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The team that =
throws the=20
      jack must erase all throwing circles near the one it is going to=20
      use.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The interior of =
the circle=20
      can be completely cleared of grit/pebbles etc. during the end but =
must be=20
      put back in good order at the end of the latter or, at the latest, =
before=20
      the throwing of the jack<B> </B>at the following end.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The circle is not =
considered=20
      to be an out of bounds area.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The feet must be =
entirely on=20
      the inside of the circle, not encroach on its perimeter and they =
must not=20
      leave it or be lifted completely off the ground until the thrown =
boule has=20
      touched the ground.&nbsp; No part of the body may touch the ground =
outside=20
      the circle.&nbsp; As an exception, those who are disabled in a =
lower limb=20
      are authorised to place only one foot inside the =
circle.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">For players =
throwing from a=20
      wheelchair, at least one wheel (that on the side of the throwing =
arm) must=20
      rest inside the circle.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The throwing of =
the jack by=20
      one member of the team does not imply that he or she is obliged to =
be the=20
      first to play.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 7 =96 =
Valid distances=20
      for the thrown jack</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">For the thrown =
jack to be=20
      valid, the following conditions apply:</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">1)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">That the=20
      distance separating it from the nearest edge of the circle must be =

      between: <BR>4 metres minimum and 8 metres maximum for =
Minors.<BR>5 metres=20
      minimum and 9 metres maximum for Cadets.<BR>6 metres minimum and =
10 metres=20
      maximum for Juniors and Seniors.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">2)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">That the=20
      throwing circle must be a minimum of 1 metre from any obstacle and =
from=20
      the limit of an out of bounds area.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">3)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">That the=20
      jack must be a minimum of 1 metre from any obstacle and from the =
nearest=20
      limit of an out-of-bounds area.</SPAN></P>
      <P class=3DMsoNormal=20
      style=3D"MARGIN: 0cm 0cm 6pt 38.55pt; TEXT-INDENT: -24.1pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">4)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">That the=20
      jack must be visible to the player whose feet are placed astride =
the=20
      extreme limits of the interior of the circle and whose body is =
absolutely=20
      upright.&nbsp; In case of dispute on this point, the Umpire =
decides,=20
      without appeal, if the jack is visible.</SPAN></P>
      <P class=3DMsoNormal><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">At=20
      the following end the jack is thrown from a circle drawn around =
the point=20
      where it finished at the previous end, except in the following=20
      cases:</SPAN></P>
      <P class=3DMsoNormal><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">-=20
      The circle would be less than 1 metre from an obstacle or the =
limit of an=20
      out-of-bounds area.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">- The throwing of =
the jack=20
      could not be made to all regulation distances.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">In the first case =
the player=20
      draws the circle at the regulation distance from the obstacle or =
the=20
      out-of-bounds area.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">In the second =
case, the=20
      player may step back, in line with the previous end's line of =
play, until=20
      he or she is able to throw the jack to the maximum authorised =
distance,=20
      and not beyond.&nbsp; This opportunity is offered only if the jack =
cannot=20
      be thrown to the maximum distance in any other =
direction.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If after three =
consecutive=20
      throws by the same team, the jack has not been thrown in =
accordance with=20
      the rules defined above, it is passed back to the opposing team =
who also=20
      has the right to three tries and who may move the circle back as =
described=20
      in the preceding paragraph.&nbsp; In this case, the circle may not =
be=20
      changed if this team does not succeed in its three =
throws.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">In any case, the =
team who=20
      lost the jack after the first three tries maintains the right to =
play the=20
      first boule.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 8 =96 For =
the thrown=20
      jack to be valid</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If the thrown jack =
is=20
      stopped by the Umpire, a player, a spectator, an animal or any =
moving=20
      object, it is not valid and must be thrown again without being =
included in=20
      the three throws to which the team or the player is =
entitled.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If after the =
throwing of the=20
      jack, a first boule is played, the opponent still has the right to =
contest=20
      the validity of its position.&nbsp; If the objection is recognised =
as=20
      valid, the jack is thrown again and the boule replayed.</SPAN></P>
      <P class=3DMsoBodyText style=3D"MARGIN-BOTTOM: 6pt; TEXT-ALIGN: =
left"=20
      align=3Dleft><SPAN lang=3DSV=20
      style=3D"FONT-WEIGHT: normal; FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">For the=20
      jack to be rethrown both teams must have recognised that the throw =
was not=20
      valid or the Umpire must have decided it to be so.&nbsp; If any =
team=20
      proceeds differently, it loses the benefit of the throwing of the=20
      jack.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If the opponent =
has also=20
      played a boule, the jack is definitely deemed valid and no =
objection is=20
      admissible</SPAN><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">.</SPAN></B></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 9 =96 Jack =

      dead</SPAN></B></P>
      <P class=3DMsoNormal><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">The=20
      jack is dead in the following six cases:</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">1)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">When the=20
      jack is displaced into an out-of-bounds area, even if it comes =
back on to=20
      the authorised playing area.&nbsp; A jack straddling<I> </I>the =
boundary=20
      of an authorised terrain is valid.&nbsp; It becomes dead only =
after having=20
      completely crossed the boundary of the authorised terrain or the =
dead ball=20
      line, that is to say, when it lies entirely beyond the boundary =
when=20
      viewed from directly above.<I> </I>A puddle on which a jack floats =
freely=20
      is considered to be out of bounds.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">2)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">When,=20
      still on the authorised terrain, the moved jack is not visible =
from the=20
      circle, as defined in Article 7.&nbsp; However, a jack masked by a =
boule=20
      is not dead.&nbsp; The Umpire is authorised to temporarily remove =
a boule=20
      to declare whether the jack is visible.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">3)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">When the=20
      jack is displaced to more than 20 metres (for Juniors and Seniors) =
or 15=20
      metres (for Cadets and Minors), or less than 3 metres from the =
throwing=20
      circle</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">4)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">When on=20
      marked out playing areas, the jack crosses more than one lane =
immediately=20
      to the side of the lane in use and when it crosses the end line of =
the=20
      lane where the line is common to the lanes end to end.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">5)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">When the=20
      displaced jack cannot be found, the search time being limited to 5 =

      minutes.</SPAN></P>
      <P class=3DMsoNormal=20
      style=3D"MARGIN: 0cm 0cm 12pt 38.55pt; TEXT-INDENT: -24.1pt"><SPAN =

      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">6)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">When an=20
      out-of-bounds area is situated between the jack and the throwing=20
      circle.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 10 =96 =
Displacement of=20
      obstacles</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">It is strictly =
forbidden for=20
      players to press down, displace or crush<I> </I>any obstacle =
whatever on=20
      the playing area.&nbsp; However, the player about to throw the =
jack is=20
      authorised to test the landing point with one of his or her boules =
by=20
      striking the ground no more than three times. Furthermore, the =
player who=20
      is about to play, or one of his partners<I>,</I> may fill in the =
hole=20
      which would have been made by the last boule thrown.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">For =
non-observation of the=20
      rules above, the players incur the penalties outlined in the =
chapter=20
      =93Discipline=94, article 34</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 10 a =96 =
Changing of=20
      jack or boule</SPAN></B></P>
      <P class=3DMsoNormal><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Players are =
forbidden to=20
      change the jack or a boule during a game except in the following=20
      cases:</SPAN></P>
      <P class=3DMsoNormal=20
      style=3D"MARGIN: 0cm 0cm 6pt 38.55pt; TEXT-INDENT: -24.1pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">1)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">The one=20
      or the other cannot be found, the search time being limited to 5=20
      minutes.</SPAN></P>
      <P class=3DMsoNormal=20
      style=3D"MARGIN: 0cm 0cm 18pt 38.55pt; TEXT-INDENT: -24.1pt"><SPAN =

      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">2)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">The one=20
      or the other is broken: in this case the largest part is taken =
into=20
      consideration.&nbsp; If boules remain to be played, the =
aforementioned is=20
      immediately replaced, after measuring, if necessary, by a boule or =
a jack=20
      of identical or similar diameter. At the next end the player =
concerned can=20
      take a new complete set.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: 6pt"=20
      align=3Dcenter><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">JACK</SPAN></B></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 11 =96 =
Jack masked or=20
      displaced</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If, during an end, =
the jack=20
      is accidentally masked by a leaf or<I> </I>a piece of paper these =
objects=20
      are removed.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If the stationary =
jack is=20
      displaced, by reason of the wind or the slope of the terrain for =
example,=20
      it is put back in its original place, on condition that it had =
been=20
      marked.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The same applies =
if the jack=20
      is accidentally displaced by the Umpire, a player, a spectator, a =
boule or=20
      jack coming from another game, an animal or any moving =
object.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">To avoid any =
argument, the=20
      players must mark the jack's position.&nbsp; No claim can be =
accepted=20
      regarding boules or jack whose positions<I> </I>have not been=20
      marked.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If the jack is =
moved by a=20
      boule played in this game it is valid.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 12 =96 =
Jack moved into=20
      another game</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If, during an end, =
the jack=20
      is displaced onto another terrain of play, marked out or not, the =
jack is=20
      valid subject to the conditions outlined in Article 9.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The players using =
this jack=20
      will wait<I>,</I> if there is room<I>,</I> for the players in the =
other=20
      game to complete their end, before completing their =
own.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The players =
concerned by the=20
      application of this rule must show patience and =
courtesy.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">At the following =
end the=20
      teams continue on the terrain which had been allotted to them and =
the jack=20
      is thrown again from the place it occupied when it was displaced, =
subject=20
      to the conditions of Article 7.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 13 =96 =
Actions to take=20
      if the jack is dead</SPAN></B></P>
      <P class=3DMsoNormal><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">If,=20
      during an end, the jack is dead, one of three cases can =
apply:</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">1)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">Both=20
      teams have boules to play, the end is void.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">2)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">Only one=20
      team has boules left to play, this team scores as many points as =
boules=20
      that remain to be played.</SPAN></P>
      <P class=3DMsoNormal=20
      style=3D"MARGIN: 0cm 0cm 12pt 38.55pt; TEXT-INDENT: -24.1pt"><SPAN =

      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">3)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">The two=20
      teams have no more boules in hand, the end is void.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 14 =96 =
Positioning the=20
      jack after it has been stopped</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">1)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">If the=20
      jack, having been hit, is stopped by a spectator or by the Umpire, =
it=20
      remains in this position.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">2)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">If the=20
      jack, having been hit, is stopped by a player, his opponent has =
the choice=20
      of:</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 57.6pt; TEXT-INDENT: =
-19.2pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">a)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">leaving=20
      the jack in its new position;</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 57.6pt; TEXT-INDENT: =
-19.2pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">b)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">putting=20
      it back in its original position;</SPAN></P>
      <P class=3DMsoNormal=20
      style=3D"MARGIN: 0cm 0cm 6pt 57.55pt; TEXT-INDENT: -19.3pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">c)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">placing=20
      it anywhere on the extension of a line going from its original =
position to=20
      the place that it is found, up to a maximum distance of 20 metres =
(15=20
      metres for Cadets and Minors) and such that it is =
visible.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><A =
name=3DOLE_LINK1><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Paragraphs b) and =
c) can=20
      only be applied if the position of the jack was previously =
marked.&nbsp;=20
      If this was not the case, the jack will remain where it is=20
      found.</SPAN></A></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 18pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If, after having =
been=20
      struck, the jack travels into an out-of-bounds area before =
returning,=20
      finally, on to the playing area, it is classed as dead and the =
actions=20
      defined in Article 13 apply.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt; TEXT-ALIGN: =
center"=20
      align=3Dcenter><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">BOULES</SPAN></B></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 15 =96 =
Throwing of the=20
      first and following boules</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The first boule of =
an end is=20
      thrown by a player belonging to the team that has won the toss or =
has been=20
      the last to score.&nbsp; After that, it is the team that does not =
hold the=20
      point that plays.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The player must =
not use any=20
      object or draw a line on the ground to help him/her in playing a =
boule or=20
      mark its landing point. Whilst playing his or her last boule, it =
is=20
      forbidden to carry a boule in the other hand.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The boules must be =
played=20
      one at a time.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Any boule thrown =
cannot be=20
      replayed.&nbsp; However, boules must be replayed if they have been =
stopped=20
      or deviated accidentally from their course between the throwing =
circle and=20
      the jack by a boule or jack coming from another game, or by an =
animal or=20
      any moving object (football, etc.) and in the case defined in =
Article 8,=20
      second paragraph.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">It is forbidden to =
moisten=20
      the boules or jack.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Before throwing =
his/her=20
      boule, the player must remove from it any trace of mud or whatever =

      deposit, under threat of penalties outlined in </SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article =
34.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If the first boule =
played=20
      goes out-of-bounds, it is for the opponent to play first then =
alternately=20
      so long as there are no boules on the designated =
terrain.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If after shooting =
or=20
      pointing no boules are left on the designated playing area, the=20
      arrangements concerning a dead end as defined in Article 28=20
      apply.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 16 =96 =
Behaviour of=20
      players and spectators during a game</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">During the =
regulation time=20
      allowed for a player to throw a boule the spectators and players =
must=20
      observe total silence.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The opponents must =
not walk,=20
      nor gesticulate nor do anything that could disturb the player =
about to=20
      play.&nbsp; Only his or her team-mate/s may remain between the =
throwing=20
      circle and the jack.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The opponents must =
remain=20
      beyond the jack or behind the player and, in both cases, to the =
side with=20
      regard to the direction of play and at a distance of at least 2 =
metres the=20
      one from the other.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The players who do =
not=20
      observe these regulations could be excluded from the competition =
if, after=20
      a warning from the Umpire, they persist in their =
conduct.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 17 =96 =
Throwing of the=20
      boules and boules going outside the terrain</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Absolutely no-one =
may, as a=20
      test, throw his/her boule during the game.&nbsp; Players who do =
not=20
      observe this rule will be penalised as set out</SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana"> in the chapter=20
      =93Discipline=94, Article 34</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">During the course =
of an end,=20
      boules going outside the marked terrain are valid (except as in =
the=20
      application of Article 18).</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 18 =96 =
Dead=20
      boules</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Any boule is dead =
from the=20
      moment that it enters an out-of-bounds area.&nbsp; A boule =
straddling the=20
      boundary line of the authorised playing area is valid.&nbsp; The =
boule is=20
      dead only after having completely crossed the boundary of the =
allotted=20
      playing area, or the dead ball line, that is to say, when it is =
situated=20
      entirely beyond the boundary when viewed from directly =
above.&nbsp; The=20
      same applies when, on marked terrains, the boule completely =
crosses more=20
      than one of the lanes alongside the lane in use.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If the boule then =
comes back=20
      into the playing area, either because of the slope of the ground =
or by=20
      having rebounded from an obstacle, moving or stationary, it is =
immediately=20
      taken out of the game and anything that it has displaced after its =
passage=20
      into an out-of-bounds area is put back in place.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Any dead boule =
must=20
      immediately be removed from the game. By default it will be =
considered to=20
      be live the moment another boule is played by the opposing=20
team.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 19 =96 =
Stopped=20
      boules</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Any boule played =
that is=20
      stopped by a spectator or the Umpire, will remain where it comes =
to=20
      rest.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Any boule played, =
that is=20
      stopped by a player to whose team it belongs, is dead.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Any boule pointed =
that is=20
      stopped by an opponent, can, according to the wishes of the =
player, be=20
      replayed or left where it comes to rest.</SPAN></P>
      <P class=3DMsoNormal><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">If=20
      a boule shot, or hit is stopped by a player, the opponent of the =
player=20
      who committed the fault may:</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">1)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">leave it=20
      where it stopped;</SPAN></P>
      <P class=3DMsoNormal=20
      style=3D"MARGIN: 0cm 0cm 6pt 38.55pt; TEXT-INDENT: -24.1pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">2)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">place it=20
      on the extension of a line which starts from the original position =
it=20
      occupied to the place it is found, but only on the playable area =
and only=20
      on condition that it had been marked.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The player =
purposely=20
      stopping a moving boule is immediately disqualified, along with =
his or her=20
      team, for the game in progress.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 20 =96 =
Time allowed to=20
      play</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Once the jack is =
thrown each=20
      player has the maximum duration of one minute to play his or her =
boule.=20
      This short period starts from the moment when the previous boule =
or jack=20
      stops or, if a point has to be measured, from the moment the =
latter has=20
      been effected.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The same =
prescriptions apply=20
      to the throwing of the jack after each end.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The player not =
respecting=20
      this rule, incurs penalties outlined </SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">in the chapter =
=93Discipline=94,=20
      Article 34</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 21 =96 =
Displaced=20
      boules</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If a stationary =
boule is=20
      moved by the wind or slope of the ground, for example, it is put =
back in=20
      its place.&nbsp; The same applies to any boule accidentally =
displaced by a=20
      player, an Umpire, a spectator, an animal or any moving =
object.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">To avoid any =
dispute, the=20
      players must mark the boules.&nbsp; No claim will be admissible =
for an=20
      unmarked boule, and the Umpire will give a decision only in terms =
of the=20
      position the boules hold on the terrain.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">However, if a =
boule is moved=20
      by a boule played in this game it is valid.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 22 =96 A =
player=20
      throwing a boule other than his own</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The player who =
plays a boule=20
      other than his own receives a warning.&nbsp; The boule played is=20
      nevertheless valid but it must immediately be replaced, possibly =
after=20
      measuring has been done.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">In the event of it =
occurring=20
      again during the game, the guilty player's boule is disqualified =
and=20
      anything it displaced is put back in place.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Players are =
forbidden to=20
      pick up the played boules before the completion of the =
end.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 23 =96 =
Throwing boules=20
      contrary to the rules</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Any boule thrown =
contrary to=20
      the rules is dead and, if marked, anything that it has displaced =
in its=20
      travel is put back in place.&nbsp; The same applies to any boule =
played=20
      from a circle other than that from which the jack was =
thrown.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 18pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">However, the =
opponent has=20
      the right to apply the advantage rule and declare it to be =
valid.&nbsp; In=20
      this case, the boule pointed or shot, is valid and anything it has =

      displaced remains in its place.</SPAN></P>
      <H2 style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">POINTS AND=20
      MEASURING</SPAN></H2>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 24 =96 =
Temporary=20
      removal of boules</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">In order to =
measure a point,=20
      it is permitted, after having marked their positions, to =
temporarily=20
      remove the boules and obstacles situated between the jack and the =
boules=20
      to be measured. After measuring, the boules and the obstacles =
which were=20
      removed are put back in place.&nbsp; If the objects cannot be =
removed, the=20
      measuring is done with the aid of callipers.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 25 =96 =
Measuring of=20
      points</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The measuring of a =
point is=20
      the duty of the player who last played or by one of his or her=20
      team-mates.&nbsp; The opponents still have the right to measure =
after one=20
      of these players.&nbsp; Whatever positions the boules to be =
measured may=20
      hold, and at whatever stage the end may be, the Umpire can be =
consulted=20
      and his or her decision is final.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Measuring must be =
done with=20
      appropriate instruments, which each team must possess.&nbsp; =
Notably, it=20
      is forbidden to effect measurements with the feet. The players who =
do not=20
      observe this ruling could incur the penalties outlined in the =
chapter=20
      =93Discipline=94 Article 34 if, after a warning by the Umpire, =
they persist in=20
      their conduct.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 26 =96 =
Boules picked=20
      up before the agreement of points</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">At the completion =
of an end,=20
      any boule picked up before the agreement of points is dead if it =
was not=20
      marked.&nbsp; No claim is admissible on this subject.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 27 =96 =
Displacement of=20
      the boules or the jack</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The team, whose =
player=20
      displaces the jack or one of the contested boules, while effecting =
a=20
      measurement, loses the point.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If, during the =
measurement=20
      of a point, the Umpire disturbs or displaces the jack or a boule =
and if,=20
      after re-measuring, the point remains with the boule which had =
originally=20
      been estimated to be closest to the jack, the Umpire, in all =
fairness,=20
      declares it to be so.&nbsp; The same applies in the hypothesis =
that where,=20
      after a new measurement, the point does not remain with the boule=20
      originally estimated to be holding.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 28 =96 =
Boules=20
      equidistant from the jack</SPAN></B></P>
      <P class=3DMsoNormal><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">When two closest =
boules to=20
      the jack belong to opposing teams and are at an equal distance =
from it, 3=20
      cases can apply:</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">1)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">If the=20
      two teams have no more boules<I> </I>to<I> </I>play the end is =
dead and=20
      the jack belongs to the team which scored on the preceding =
end.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">2)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">If only=20
      one team has boules at its disposition, it plays them and scores =
as many=20
      points as it has boules closer to the jack than the nearest =
opponent=92s=20
      boule.</SPAN></P>
      <P class=3DMsoBodyTextIndent3=20
      style=3D"MARGIN: 0cm 0cm 6pt 38.55pt; TEXT-INDENT: -24.1pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">3)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">If both=20
      teams have boules at their disposition, it is for the team which =
played=20
      the last boule to play again, then the opposing team, and so on=20
      alternately until the point has been won by one of them.&nbsp; =
When only=20
      one team possesses boules, the arrangements set out in the =
preceding=20
      paragraph apply.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If, after =
completion of the=20
      end, no boules remain within the boundary of the authorised =
playing area,=20
      the end is null and void.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 29 - =
Foreign bodies=20
      adhering to the boules or jack</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Any foreign bodies =
adhering=20
      to the boules or the jack must be removed before measuring a=20
      point.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 30 -=20
      Claims</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">To be admissible, =
any claim=20
      must be made to the Umpire. It cannot be considered when lodged =
after the=20
      result of the game has been established.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 18pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Each team is =
responsible for=20
      checking of the opposing team (licences, category/classification, =
terrain,=20
      boules, etc.).</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt; TEXT-ALIGN: =
center"=20
      align=3Dcenter><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">DISCIPLINE</SPAN></B></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 31 =96 =
Penalties for=20
      absent teams or players</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">At the time of the =
draw and=20
      the announcement of its result, the players must be present at the =
control=20
      table.&nbsp; A quarter of an hour after the announcement of these =
results,=20
      the team which is absent from the terrain will be penalised one =
point=20
      which is awarded to their opponents.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">After this =
quarter-hour=20
      wait, the penalty accrues by one point for each five minutes of =
the=20
      delay.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The same penalties =
apply=20
      throughout the competition, after each random draw and in the case =
of a=20
      re-start of games after a break for any reason =
whatsoever.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The team which =
does not=20
      present itself on the playing area within the hour of the start or =
restart=20
      of games is declared to be eliminated from the =
competition.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">An incomplete team =
has the=20
      right to start a game without waiting for its absent player; =
nevertheless=20
      it does not use the boules of that player.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">No player may =
absent=20
      him/herself from a game or leave the terrains of play without the=20
      authorisation of the Umpire.&nbsp; If this has not been granted, =
the=20
      arrangements outlined in this article and that following =
apply.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 32 =96 =
Late arrival of=20
      players</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If, after an end =
has=20
      started, the missing player arrives, he or she does not take part =
in this=20
      end, he or she is accepted into the game only as from the =
following=20
      end.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If a missing =
player arrives=20
      more than one hour after the start of a game, he or she loses all =
rights=20
      to participate in that game.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If his or her =
team-mates win=20
      this game, he or she will be able to participate in that which =
follows=20
      provided that he or she was originally registered with that=20
      team.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If the competition =
is played=20
      in leagues, he or she will be able to take part in the second game =

      whatever the result of the first.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">An end is =
considered as=20
      having started when the jack has been placed on the playing area =
in=20
      accordance with the Rules.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 33 =96 =
Replacement of=20
      a player</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The replacement of =
a player=20
      in Doubles, or of one or two players in Triples, is permitted only =
up to=20
      the official announcement of the commencement of the competition =
(gun,=20
      whistle, announcement, etc.), on condition that the replacement/s =
was/were=20
      not previously registered in the competition as belonging to =
another=20
      team.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 34 =96 =
Penalties of=20
      play</SPAN></B></P>
      <P class=3DMsoNormal><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">For=20
      non-observation of the rules of the game the players incur the =
following=20
      penalties</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">1)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">Warning;</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">2)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Disqualification =
of the=20
      boule played or to be played;</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">3)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN>Disqualification of the boule played or to be played and =
the=20
      following one;</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">4)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Exclusion of the =
guilty=20
      player responsible for the game;</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">5)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Disqualification =
of the team=20
      responsible;</SPAN></P>
      <P class=3DMsoNormal=20
      style=3D"MARGIN: 0cm 0cm 12pt 38.55pt; TEXT-INDENT: -24.1pt"><SPAN =

      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">6)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Disqualification =
of the two=20
      teams in case of complicity.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 35 =96 =
Inclement=20
      weather</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">In the case of =
rain, any end=20
      started must be completed, unless a contrary decision is made by =
the=20
      Umpire, who alone is qualified, with the Jury, to decide on its =
suspension=20
      or cancellation in the case of a =93force majeure=94.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 36 =96 New =
phase of=20
      play</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">If, after the =
announcement=20
      of a new phase of the competition (2nd round, 3rd round, etc.....) =
certain=20
      games have not ended, the Umpire, after advice from the Organising =

      Committee, may make any arrangements or decisions that he judges =
necessary=20
      for the good running of the competition.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 37 =96 =
Sharing of=20
      prizes</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">T</SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">he sharing of =
prizes and=20
      expenses is strictly forbidden.&nbsp; The teams who contest the =
final=20
      games, or any other game, who show lack of sporting spirit and =
respect=20
      towards the public, the organisers or the Umpires, will be =
excluded from=20
      the competition.&nbsp; This exclusion can incur non-confirmation =
of the=20
      possible results, as also, the application of penalties set out in =
Article=20
      38.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 38 =96 Bad =

      behaviour</SPAN></B></P>
      <P class=3DMsoNormal><SPAN style=3D"FONT-SIZE: 10pt; FONT-FAMILY: =
Verdana">The=20
      player who is guilty of bad behaviour, or worse, violence towards =
an=20
      official, an Umpire, another player or a spectator incurs one or =
several=20
      of the following penalties, depending on the seriousness of the=20
      offence.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">1)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Exclusion from the =

      competition.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-LEFT: 38.4pt; TEXT-INDENT: =
-24pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">2)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Withdrawal of=20
      licence.</SPAN></P>
      <P class=3DMsoNormal=20
      style=3D"MARGIN: 0cm 0cm 6pt 38.55pt; TEXT-INDENT: -24.1pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">3)<SPAN=20
      style=3D"FONT: 7pt 'Times New =
Roman'">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
      </SPAN></SPAN><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Confiscation or =
restitution=20
      of expenses and prizes.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The penalty =
imposed on the=20
      guilty player can also be imposed on his or her =
team-mates.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Penalties 1) and =
2) are=20
      imposed by the Umpire.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Penalty 3) is =
imposed by the=20
      Organising Committee which, within 48 hours, sends a report with =
the=20
      expenses and prizes retained to the Federation=92s Organisation =
which will=20
      decide on their destination.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">In all cases, the =
Chairman=20
      of the Committee for the Federation concerned will make the final=20
      decision.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Decent dress is =
demanded of=20
      each player (bare torso and bare feet are not acceptable).&nbsp; =
Any=20
      player who does not observe these rules will be disqualified from =
the=20
      competition after a warning from the Umpire.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 39 Duties =
of the=20
      Umpires</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 6pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The Umpires =
designated to=20
      control the competitions are charged to be on the watch for strict =

      application of the rules of the game and the administration rules =
which=20
      complete them.&nbsp; They have the authority to disqualify from =
the=20
      competition any player or any team who refuses to comply with =
their=20
      decision.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 12pt"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">The spectators =
with valid or=20
      suspended licences, who, by their behaviour, are the origin of =
incidents=20
      on the terrain of play, will be the subject of an Umpire=92s =
report to the=20
      Federal executive.&nbsp; The latter will summon the guilty party =
or=20
      parties before a competent Disciplinary Committee who will decide =
on the=20
      penalties to apply.</SPAN></P>
      <P class=3DMsoBodyTextIndent3 style=3D"MARGIN-BOTTOM: =
6pt"><B><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Article 40=96 =
Composition and=20
      decisions of the Jury</SPAN></B></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 24pt; TEXT-ALIGN: =
justify"><SPAN=20
      style=3D"FONT-SIZE: 10pt; FONT-FAMILY: Verdana">Any case not =
provided for in=20
      the rules is submitted to the Umpire who can refer it to the =
competition's=20
      Jury.&nbsp; This Jury comprises at least 3 people and at the most =
5=20
      people. &nbsp;The decisions taken by the Jury in applying this =
paragraph=20
      are without appeal.&nbsp; In the case of a split vote, the =
President of=20
      the Jury has the casting vote.</SPAN></P>
      <P class=3DMsoNormal style=3D"MARGIN-BOTTOM: 60pt"><A =
name=3DOLE_LINK3><B><SPAN=20
      style=3D"FONT-SIZE: 9pt; FONT-FAMILY: =
Verdana">Note:</SPAN></B></A><SPAN=20
      style=3D"FONT-SIZE: 9pt; FONT-FAMILY: Verdana">&nbsp; The present =
Rules have=20
      been approved by the International Congress of the FIPJP on=20
      21<SUP>st</SUP> September 2006 at GRENOBLE =
(France)</SPAN></P></DIV>
      <P class=3DMsoNormal><SPAN=20
      style=3D"FONT-SIZE: 8pt; COLOR: #999999; FONT-FAMILY: =
Verdana">FIPJP/MJP/11/06</SPAN></P></DIV></TD></TR></TBODY></TABLE></BODY=
></HTML>

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